About Us

Background

Virtual Field Trips (VFTs) were pioneered by the CGIAR Diversification in East and Southern Africa known as Ukama Ustawi (UU) in 2023. VFTs allow people to take a journey to a site without the need for physical travel. They were developed to connect stakeholders, investors, and researchers with the on the ground realities of Africa’s agrifood systems where work is actioned – amplifying smallholder farmers’ voices, reducing environmental impact, and enhancing visibility into critical water and land management practices across remote, rural, hard-to-reach and fragile regions.

IWMI’s VFTs are integrated with Virtual Reality (VR) to provide an immersive and interactive experience with a 360-degree field of view and user agency to navigate virtual environments at their own pace and preference. VR VFTs also offer a powerful, immersive way for non-academic audiences to explore and understand the complex realities of Africa’s agriculture and water management systems without physically traveling.

By virtually stepping into remote farms, conflict-affected regions, and critical river basins and similar spaces, users gain firsthand insights into local challenges. This technology minimizes the carbon footprint of site visits, making it an eco-friendly alternative, while also fostering connections between smallholder farmers and potential investors, enabling informed decisions that support local development and resilience in areas often overlooked by traditional outreach methods.

Real-world locations are captured and overlayed with multimedia materials and data to craft a narrative. This includes “hotspots” users can select embedded with interviews, 360 photographs, information boxes and demonstration videos. Tabs can also be included to direct users to websites, publications and live data graphs. By creating these immersive, real-time experiences, IWMI fosters stronger connections between diverse stakeholder such as smallholder farmers, investors, partners and researchers, advancing sustainable solutions in agriculture and water management. Furthermore, these VFTs incorporate ethical standards, ensuring privacy and conflict sensitivity in fragile environments, and continually evolve to enhance User Experience (UX) and User Interface (UI) to address stakeholder needs effectively.

Virtual Field Trip Production Workflow

Step 1: Pre-production

  • Design concept note.
  • Story development, scripting, storyboard.
  • Confirm travel dates Projected budget (travel, per-diems car hire, editing).
  • Secure locations.
  • Confirm availability of interviewees/ featured persons.
  • Obtain ethics approval and featured participants sign consent forms.
  • Production schedule and call sheet.

Step 2: Production

  • Onsite filming of video and audio content with local partner present.
  • Translator onsite to assist with language barriers (varies).

Step 3: Post-production

  • Data wrangling and management.
  • In VR application 360 images (panoramas) are inserted as landing locations in each scene. Interactive hotspots and naviagtion prompts are added.
  • Additional multimedia materials added (i.e. information boxes, publications, charts and graphs)
  • Subtitles.
  • Sound design.
  • Colour correction and grading.

Step 4: Dissemination

  • Publish and host project on a cloud.
  • Url available (WebXR) to share the project with others.
  • Url and posters promoting VFTs shared on X (formerly Twitter) and LinkedIn as apart of an ongoing media campaign.
  • VR VFT is accessible on mobile, desktop and VR headsets.
  • VR headsets available for public exhibitions (eg. conferences)